Terra Branford is one of the heroes fighting on the side of Cosmos in Dissidia Final Fantasy, and is originally a warrior of Chaos in Dissidia 012 Final Fantasy. A girl blessed - or cursed - with both the power of Espers and incredibly powerful magic, Terra's attacks are magical in nature, but she can strike an enemy with both long and short-range attacks. Terra was forced to serve under Chaos against her will, but in the next cycle has forgotten about these events and now fights on the side of Cosmos. Her nemesis, Kefka, appears to taunt her about her forgotten past and attempts to sway her back into his services.

Crystal and AttireEdit

  • Normal
  • Alt 1
  • Alt 2
  • DLC
  • EX Mode
  • Alt 1 EX Mode
  • Alt 2 EX Mode
  • DLC EX Mode
Terra has long curly blonde hair pulled up into a ponytail, and purple eyes. Her outfit is based on her original Yoshitaka Amano artwork. She wears a sleeveless red dress with floral patterns, two long red gloves, several different sashes around her waist, and a pale pink cape. Her legs are covered by patterned white tights, and she wears pointed red and gold high-heeled boots.

Terra's first alternate outfit, "Emerald Locks", is derived from her deformed art, while also resembling her Final Fantasy VI sprite. Her dress is a deeper shade of red, her hair is bright green, and she wears no tights. Her cloak is pink at the top, to approximate her sprite's shoulder pads, and loses its floral pattern. Her Esper form in EX Mode is colored pink, based on its Final Fantasy VI sprite.

Terra's second alternate costume is named "Narshean Princess" and is based on another of Amano's artworks. Terra wears a blue vest with light blue sleeves over a white leotard, white boots, and a blue cape with wing designs on the collar. Her EX Mode is colored blue-green. This outfit is Terra's attire in the storyline of Dissidia 012 while as a Warrior of Chaos.

Terra's fourth costume, "Striped Dress", is available as DLC, and is taken from another Amano drawing. She wears a black and white top and skirt with stripes, exposing her midriff, with a transparent gray-blue cape and a small cloth of the same color hanging under her skirt. Her hair is worn in a small bun rather than the long ponytails seen in the other costumes. Terra's boots are black, and her gloves are shorter and colored a very light blue. In this outfit her EX Mode is primarily green with yellow feet and claws.

Terra's manikin version, Phantasmal Girl, is red.


Terra's fighting style is Esperkin. Terra's attacks are almost all magical in nature, using her sword only in Chase Sequences. Terra's attacks are equally powerful at both long and close-ranges, and she is versatile in the air or on the ground. Her HP attacks similarly function at multiple ranges, and all of them crush guards, notably Flood, which is able to pierce though Exdeath's High Block and Jecht's Jecht Block. However, because many of her Bravery attacks are projectiles, they can easily be blocked, and she has slow ground movement. Together with Tidus, Terra has one of the longest recovery times in the game. Also, Terra has the distinction of possessing the most powerful combo in the game when she is in EX Mode; the Dualcasted version of the Holy-Ultima combo.

Brave Attacks

Name Type Description
Fire Ground Fire attack that moves along the ground and can initiate a chase.
Meteor Ground Summons fireballs to slam around the enemy.
Graviga Ground Conjure a ball of darkness that slams the enemy into the ground. Can inflict Wall Rush for additional damage and has a slight absorbing effect.
Blizzara Ground/ Aerial Shoot a large piece of ice which splits into smaller ones on contact. Can inflict Wall Rush for additional damage.
Blizzard Combo Ground/ Aerial Hit foe with chunks of ice. Tilt thumbstick up to knock the enemy up instead of forward. Can inflict Wall Rush for additional damage.
Holy Aerial Shoots five balls of light that home in on the opponent. In EX Mode, shoots three balls of light twice. Can initiate a chase.
Holy Combo Aerial Performs Holy, then follows up with several aerial Flare spells if Holy connects. Can initiate a chase.
Thundara Aerial Summons four lightning bolts that surround then converge on the opponent.

HP Attacks

Name Type Description
Flood Ground Summon three explosions of water from under the foe, with a slight delay between the first and second.
Tornado Ground/ Aerial Summon three tornadoes spinning around you that combine into one. Has a slight absorbing effect.
Meltdown Aerial Shoots a ball of fire that takes on one of three forms depending on the time spent charging. In EX Mode, the first form is triggered by pushing [Square] and towards the enemy, the second form is triggered away from the enemy, and the third form is triggered by not inputting any directions. Can inflict Wall Rush for additional damage.

  • Form 1: quickly shoots a small fireball. Low range but high speed.
  • Form 2: medium fireball that homes on opponent. Medium range/speed,
  • Form 3: large fireball that bounces around arena. Largest range/speed, poor homing

Brave to HP Attacks

Name Type Description
Firaga Ground (Chained from Fire) Create an explosion of flame around opponent. Can inflict Wall Rush for additional damage.
Ultima Aerial (Chained from Holy Combo) Conjure a spherical field of energy around opponent that explodes after growing larger.  Can inflict Wall Rush for additional damage.

EX Mode - Trance!

Name Type Description
Regen EX Ability Recovers HP over time during EX Mode.
Critical Boost EX Ability Doubles Critical Hit Rate while in EX Mode.
Glide EX Ability Glides through the Air by holding X.
Chainspell EX Ability Lets Terra perform her attacks twice in succession. In the case of Graviga and Meltdown, she can perform them twice without needing to charge the spell a second time.
Riot Blade EX Burst Terra whips out her arms and flings crescent-shaped waves at her opponent. The player must hit the directional pad in tandem with the O button to charge two power meters; the more they charge, the more blades fired and the stronger the attack.


Terra can equip Daggers, Rods, Staves, Instruments, Maces, Bangles, Rings, Hats, Hairpins, Headbands, Light Helms, Crowns, Ribbons, Clothing, Robes, and Female Exclusive Equipment.

Exclusive WeaponsEdit

Name Level Stats Effects Obtained
Chain Flail 30 BRV +41
ATK +38
Physical Defense +10% Trade: 61000 gil, Healing Staff, Scarletite x1, Girl's Desire x5
Morning Star 90 BRV +34
ATK +62
Physical Defense +15% Trade: 158,000 gil, Chain Flail, Electrum x1, Girl's Dream x5
Maduin's Horn 100 BRV +40
ATK +67
Physical Defense +20%
Slight Counterattack Effect
Trade: 182,800 gil, Morning Star, Veiled Magic x1, Girl's Hopes x5

Trade AccessoryEdit

Name Description
Veiled Magic Even those who are not human are human if they possess the ability to love others.